For this game, I decided to create an interactive setting where the player is able to decide whether they want to spend on items or not. It is the type of game that is short but every decision can lead to a different ending. The main character will be a snail and the player will make decisions for the snail. Each scene from the game is located outside. Players can choose to go the long way and keep spending or they can choose to go the short way, which is to go home instead of spending.

Click below to play the game!

snail shopping.